Comments on: Holiday Gamer's Gift Guide http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Tom Moertel http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-757 Tom Moertel Tue, 30 Nov 2004 21:23:55 +0000 http://tleaves.com/?p=247#comment-757 Thanks for the recommendations. One of them will make a perfect gift for somebody I know. Thanks for the recommendations. One of them will make a perfect gift for somebody I know.

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By: PGM http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-756 PGM Tue, 30 Nov 2004 20:35:55 +0000 http://tleaves.com/?p=247#comment-756 If you can find it and/or afford it, a very good PSone game (which still works fine in the PS2) is _Intelligent Qube_. (I do not know about the _I.Q. Remix+_ product that was subsequently put out for the PS2, but from what I understand it is not on par with the original.) If you can find it and/or afford it, a very good PSone game (which still works fine in the PS2) is _Intelligent Qube_.

(I do not know about the _I.Q. Remix+_ product that was subsequently put out for the PS2, but from what I understand it is not on par with the original.)

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By: gregl http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-755 gregl Tue, 30 Nov 2004 14:49:20 +0000 http://tleaves.com/?p=247#comment-755 Samurai is available for the PC as well as the Mac. Samurai is available for the PC as well as the Mac.

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By: peterb http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-754 peterb Tue, 30 Nov 2004 13:26:49 +0000 http://tleaves.com/?p=247#comment-754 Bert, I think you misspoke, somewhat -- can you rephrase your comments? MSFS is indeed a Windows PC game. Obviously, de gustibus non est disputandum, but I stand by my statement that the PC has little to recommend itself as a gaming platform, even if you factor out the "costs an order of magnitude more than a gaming console" issue. I've written about this quite a bit here: http://www.tgr.com/weblog/archives/000038.html Yes, at any given moment the latest and greatest PC is likely to have more "eye candy" than the latest and greatest console; it's also true that _most of us don't have the latest and greatest PC_, and _most game developers aren't writing games that make use of the latest and greatest eye candy features_. I can run half-life 2 on my PC. Most of the DirectX 9 and 10 features won't work on my videocard. If I want to make them work, I can buy a new videocard. That alone will cost more than an Xbox (and the game will still run unacceptably slowly, at any resolution above 640x480). And it'll take me 3 hours to install. And will probably crash to desktop. And so on, and so on, and so on. The pixelation argument I'm not sure I buy. Does anyone who has an Xbox think to themselves "Damn, if only this game were at 1600x1200, everything would look that much better?" Maybe it's just because I grew up looking at TV resolutions -- they look just fine to me, not pixelated at all. But maybe my eye isn't good enough -- is this an issue for anyone else? I think there _is_ a small argument for having a PC for games (and let's be real: "PC" and "Windows PC" are interchangeable in this regard; Linux and FreeBSD are not serious gaming platforms). I think the argument for having a PC for gaming is the exact opposite of the one you make. You don't want a PC for the big marquee games like Half-Life 2. Those games are, sooner or later, going to come out for the consoles, because the big software developers like taking treasure baths and rolling around in fat sacks of cash (Bethesda, for example, made _much much more_ from _Morrowind_ on the Xbox then they did on the PC). The reason to own a PC for gaming is in fact to be able to play the _small_ games, the independent shareware games like Escape Velocity, A Fool and His Money, Strange Adventures in Infinite Space, Breakquest (thanks, misere!), and others. Those games are being produced by talented developers who don't have the bureaucratic resources needed to break in to the console market. It turns out that most of those games will play perfectly well on the 5 year old PC you already own, or on the $300 lowest-end Dell PC you can buy. Thanks for your interesting comments, Peterb Bert,

I think you misspoke, somewhat — can you rephrase your comments? MSFS is indeed a Windows PC game.

Obviously, de gustibus non est disputandum, but I stand by my statement that the PC has little to recommend itself as a gaming platform, even if you factor out the “costs an order of magnitude more than a gaming console” issue. I’ve written about this quite a bit here:

http://www.tgr.com/weblog/archives/000038.html

Yes, at any given moment the latest and greatest PC is likely to have more “eye candy” than the latest and greatest console; it’s also true that _most of us don’t have the latest and greatest PC_, and _most game developers aren’t writing games that make use of the latest and greatest eye candy features_. I can run half-life 2 on my PC. Most of the DirectX 9 and 10 features won’t work on my videocard. If I want to make them work, I can buy a new videocard. That alone will cost more than an Xbox (and the game will still run unacceptably slowly, at any resolution above 640×480). And it’ll take me 3 hours to install. And will probably crash to desktop. And so on, and so on, and so on.

The pixelation argument I’m not sure I buy. Does anyone who has an Xbox think to themselves “Damn, if only this game were at 1600×1200, everything would look that much better?” Maybe it’s just because I grew up looking at TV resolutions — they look just fine to me, not pixelated at all. But maybe my eye isn’t good enough — is this an issue for anyone else?

I think there _is_ a small argument for having a PC for games (and let’s be real: “PC” and “Windows PC” are interchangeable in this regard; Linux and FreeBSD are not serious gaming platforms). I think the argument for having a PC for gaming is the exact opposite of the one you make. You don’t want a PC for the big marquee games like Half-Life 2. Those games are, sooner or later, going to come out for the consoles, because the big software developers like taking treasure baths and rolling around in fat sacks of cash (Bethesda, for example, made _much much more_ from _Morrowind_ on the Xbox then they did on the PC). The reason to own a PC for gaming is in fact to be able to play the _small_ games, the independent shareware games like Escape Velocity, A Fool and His Money, Strange Adventures in Infinite Space, Breakquest (thanks, misere!), and others. Those games are being produced by talented developers who don’t have the bureaucratic resources needed to break in to the console market.

It turns out that most of those games will play perfectly well on the 5 year old PC you already own, or on the $300 lowest-end Dell PC you can buy.

Thanks for your interesting comments,

Peterb

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By: bert http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-753 bert Tue, 30 Nov 2004 12:37:41 +0000 http://tleaves.com/?p=247#comment-753 "Windows PC - It's become harder and harder with each passing year to justify using Windows as a game platform" Seeing that MSFS is the only non-PC game you recommend, I think what you really meant to state was that it's become harder to justify the PC as a gaming platform. And I have to say that just ain't so. If you're into real state-of-the-art 'eye-candah' and care about how big the pixelation on your screen is you play a PC platform game, especially for all kinds of FPS's. “Windows PC – It’s become harder and harder with each passing year to justify using Windows as a game platform”

Seeing that MSFS is the only non-PC game you recommend, I think what you really
meant to state was that it’s become harder to justify the PC as a gaming
platform. And I have to say that just ain’t so.
If you’re into real state-of-the-art ‘eye-candah’ and care about how big the
pixelation on your screen is you play a PC platform game, especially for all
kinds of FPS’s.

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By: misere http://tleaves.com/2004/11/29/holiday-gamers-gift-guide/comment-page-1/#comment-752 misere Mon, 29 Nov 2004 23:25:34 +0000 http://tleaves.com/?p=247#comment-752 Breakquest (http://www.nurium.com/) is great, the best shareware game I've played in ages. It's ostensibly Breakout or Arkanoid, but the physics engine (ball shape, momentum, spin, etc.) make a huge difference and the levels are very creative. Each of the 100 is like an entirely different game. Lots of throwbacks for the nostalgic gamer, too, with the Asteroids and Space Invaders and 8-bit levels. It's only $20 and there's a demo. I haven't played Halo 2 since registering it. Breakquest (http://www.nurium.com/) is great, the best shareware game I’ve played in ages. It’s ostensibly Breakout or Arkanoid, but the physics engine (ball shape, momentum, spin, etc.) make a huge difference and the levels are very creative. Each of the 100 is like an entirely different game. Lots of throwbacks for the nostalgic gamer, too, with the Asteroids and Space Invaders and 8-bit levels.

It’s only $20 and there’s a demo. I haven’t played Halo 2 since registering it.

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