Comments on: In This Day and Age http://tleaves.com/2005/04/08/in-this-day-and-age/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: psu http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1210 psu Fri, 15 Apr 2005 15:31:02 +0000 http://tleaves.com/?p=349#comment-1210 I'm too old and feeble to work around more than one fatal flaw at once in my brain. So I'll just stick with what I know. I’m too old and feeble to work around more than one fatal flaw at once in my brain. So I’ll just stick with what I know.

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By: Brian Hook http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1209 Brian Hook Fri, 15 Apr 2005 15:00:23 +0000 http://tleaves.com/?p=349#comment-1209 Sure, all future scripting languages will have a fatal flaw, but by and large it's a flaw that the language creator can live with, unlike flaws with other ones. If someone said "Only use Lua for your scripting" I'd freak, because it has significant issues that work against my productivity. But it is ideal for many other application domains. The same can be said for Perl, Ruby, Python, PHP, etc. They all solve at least one or more major domain problems, and they all have one or more major flaws that make them inappropriate for many other domains. Sure, all future scripting languages will have a fatal flaw, but by and large it’s a flaw that the language creator can live with, unlike flaws with other ones. If someone said “Only use Lua for your scripting” I’d freak, because it has significant issues that work against my productivity. But it is ideal for many other application domains. The same can be said for Perl, Ruby, Python, PHP, etc. They all solve at least one or more major domain problems, and they all have one or more major flaws that make them inappropriate for many other domains.

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By: psu http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1208 psu Fri, 15 Apr 2005 13:25:46 +0000 http://tleaves.com/?p=349#comment-1208 Chopsticks are great for rice in bowls and food cut into small pieces. Call me a fatalist, but all future scripting languages will also have some fatal flaw, so there's no real reason to keep learning them. I find the rationale for different camera systems pretty reasonable. I'm still not sure why I can't at least strafe a bit in RE4 when I'm aiming... ala Splinter Cell. Chopsticks are great for rice in bowls and food cut into small pieces.

Call me a fatalist, but all future scripting languages will also have some fatal flaw, so there’s no real reason to keep learning them.

I find the rationale for different camera systems pretty reasonable. I’m still not sure why I can’t at least strafe a bit in RE4 when I’m aiming… ala Splinter Cell.

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By: Brian Hook http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1207 Brian Hook Fri, 15 Apr 2005 02:32:46 +0000 http://tleaves.com/?p=349#comment-1207 To answer: Movement is somewhat mutually exclusive to proper aim with a weapon. That's both A.) a balancing mechanic and B.) realistic, one of the few times when game balance kind of works with realism. Why do people insist on eating with chopsticks at ALL? Because it makes them feel ethnic and elite. I'm 1/2 Chinese, I don't use chopsticks, because the Chinese created chopsticks due to a dearth of metals to make proper forks. I have the technology, I don't use chopsticks unless I have no choice or it's the right tool for the job (sushi). 2D isometric games died because of 3D. 3D camera systems suck because each game needs something just a little bit different. The camera system for FSW has different requirements than that of RE4 or DMC. That said, there are an inordinate number of shitty camera schemes out there. People develop new scripting languages because existing ones still have catastrophic issues. I don't care if it's Perl, Lua, Python, PHP, io, Ruby, or sh, they all have serious issues for one problem domain or another. To answer:

Movement is somewhat mutually exclusive to proper aim with a weapon. That’s both A.) a balancing mechanic and B.) realistic, one of the few times when game balance kind of works with realism.

Why do people insist on eating with chopsticks at ALL? Because it makes them feel ethnic and elite. I’m 1/2 Chinese, I don’t use chopsticks, because the Chinese created chopsticks due to a dearth of metals to make proper forks. I have the technology, I don’t use chopsticks unless I have no choice or it’s the right tool for the job (sushi).

2D isometric games died because of 3D.

3D camera systems suck because each game needs something just a little bit different. The camera system for FSW has different requirements than that of RE4 or DMC. That said, there are an inordinate number of shitty camera schemes out there.

People develop new scripting languages because existing ones still have catastrophic issues. I don’t care if it’s Perl, Lua, Python, PHP, io, Ruby, or sh, they all have serious issues for one problem domain or another.

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By: Mike Collins http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1206 Mike Collins Sun, 10 Apr 2005 04:46:56 +0000 http://tleaves.com/?p=349#comment-1206 21. Whatever happened to recoil? 22. Who else do these equipment shop guys sell to, anyway? 23. Peter Molyneux? 21. Whatever happened to recoil?

22. Who else do these equipment shop guys sell to, anyway?

23. Peter Molyneux?

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By: psu http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1205 psu Sat, 09 Apr 2005 12:01:24 +0000 http://tleaves.com/?p=349#comment-1205 20. If I had to fight that three headed purple half demon half donkey dog monster from hell to get the purple key to open the door to the four button puzzle to get into this room, how did the two gay guys with the and their merchant cart get here by themselves? 20. If I had to fight that three headed purple half demon half donkey dog monster from hell to get the purple key to open the door to the four button puzzle to get into this room, how did the two gay guys with the and their merchant cart get here by themselves?

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By: peterb http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1204 peterb Sat, 09 Apr 2005 11:13:55 +0000 http://tleaves.com/?p=349#comment-1204 19. There is a box or two of 9mm ammo in random rooms in this apartment building. OK. There's a box of ammo in the school cafeteria. OK, that's morbid, but I accept it. There's a box of shotgun shells in this hospital. Uh. There's more shotgun ammo just kind of sitting around, a box at a time, in various places I look. But no where in the entire goddamn town is there, say, a Wal-mart or a gun shop where I can actually grab a few thousand rounds at once. What the hell? Did these people all just mail-order their ordinance? 19. There is a box or two of 9mm ammo in random rooms in this apartment building. OK. There’s a box of ammo in the school cafeteria. OK, that’s morbid, but I accept it. There’s a box of shotgun shells in this hospital. Uh. There’s more shotgun ammo just kind of sitting around, a box at a time, in various places I look. But no where in the entire goddamn town is there, say, a Wal-mart or a gun shop where I can actually grab a few thousand rounds at once. What the hell? Did these people all just mail-order their ordinance?

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By: psu http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1203 psu Sat, 09 Apr 2005 04:03:43 +0000 http://tleaves.com/?p=349#comment-1203 18. What do the zombies do while they wait for me to walk past the cabin they are hanging out in? 18. What do the zombies do while they wait for me to walk past the cabin they are hanging out in?

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By: peterb http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1202 peterb Sat, 09 Apr 2005 02:15:54 +0000 http://tleaves.com/?p=349#comment-1202 17. Who keeps leaving all these expensive items around in crates, and why aren't they damaged when I shoot the crates open? 17. Who keeps leaving all these expensive items around in crates, and why aren’t they damaged when I shoot the crates open?

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By: Adam Rixey http://tleaves.com/2005/04/08/in-this-day-and-age/comment-page-1/#comment-1201 Adam Rixey Sat, 09 Apr 2005 01:29:28 +0000 http://tleaves.com/?p=349#comment-1201 In response to: 5) I was amazed that God of War's camera didn't suck. I only had one instance ever where I couldn't see what I was fighting. Not one single death because of a shitty camera. More questions: 14. What makes a barrel -- any barrel -- the most explosive object known to man? 15. Why can't I aim my two guns at different targets, or even just a few inches apart? 16. Why am I writing this at 9:30 on a friday night? In response to:
5) I was amazed that God of War’s camera didn’t suck. I only had one instance ever where I couldn’t see what I was fighting. Not one single death because of a shitty camera.

More questions:
14. What makes a barrel — any barrel — the most explosive object known to man?

15. Why can’t I aim my two guns at different targets, or even just a few inches apart?

16. Why am I writing this at 9:30 on a friday night?

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