Comments on: The Legend of Zelda: Gamers are Morons http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Ian http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1605 Ian Mon, 22 Aug 2005 09:26:07 +0000 http://tleaves.com/?p=413#comment-1605 well some aspect of that I agree with, wind waker isn't one of the best of the zelda games. My favourite has got to be ocarina of time, once you get past the constant need to wait for your character to realign himself before he can target and attack an enemy, it's not a bad system. Yes I think they could have done the inventory system but thats how it was in the original, you had to equipment slots, A and B both connected to a button. When making a 2D game into a 3D game its important to realise you can't keep the same kind of restrictions. Well, besides gameplay, kids don't want to be told they're kids. If you try to sell a game older gamers play and you make it 'cartoony' or childish they complain, even the kids, the want to feel grown up. well some aspect of that I agree with, wind waker isn’t one of the best of the zelda games. My favourite has got to be ocarina of time, once you get past the constant need to wait for your character to realign himself before he can target and attack an enemy, it’s not a bad system.
Yes I think they could have done the inventory system but thats how it was in the original, you had to equipment slots, A and B both connected to a button.
When making a 2D game into a 3D game its important to realise you can’t keep the same kind of restrictions.

Well, besides gameplay, kids don’t want to be told they’re kids. If you try to sell a game older gamers play and you make it ‘cartoony’ or childish they complain, even the kids, the want to feel grown up.

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By: psu http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1604 psu Sun, 31 Jul 2005 11:42:43 +0000 http://tleaves.com/?p=413#comment-1604 I think I should be clear here. I don't really *hate* the Zelda games, per se. I just don't think they are the transformative religious experience that some make them out to be. And, I think it is reasonable to say that they are made weaker (in the 3-d versions) by control schemes that are not quite as refined as you find in other games of a similar nature. I don't want driving game controls to move Link around. But, is it really too much ask that I be able to (say) target the grappling hook *and* walk at the same time? I think I should be clear here. I don’t really *hate* the Zelda games, per se. I just don’t think they are the transformative religious experience that some make them out to be. And, I think it is reasonable to say that they are made weaker (in the 3-d versions) by control schemes that are not quite as refined as you find in other games of a similar nature.

I don’t want driving game controls to move Link around. But, is it really too much ask that I be able to (say) target the grappling hook *and* walk at the same time?

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By: David Baisley http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1603 David Baisley Sun, 31 Jul 2005 04:48:23 +0000 http://tleaves.com/?p=413#comment-1603 I think you missed my point. Yes, reviews are subjective by nature but if you hate a genre or more specifically hate the things that make the genre what it is, then what exactly are you reviewing? Example: I don't like Zelda because the controls suck. I should be able to use a steering wheel and Link should be a car on a track inside of a little boy dressed in green with a sword and shield. I am talking about at least attempting at some sense of level analysis when disecting a game. The "I hate it because it is what it claims to be." seems like a weak review to me. I think you missed my point. Yes, reviews are subjective by nature but if you hate a genre or more specifically hate the things that make the genre what it is, then what exactly are you reviewing?

Example: I don’t like Zelda because the controls suck. I should be able to use a steering wheel and Link should be a car on a track inside of a little boy dressed in green with a sword and shield.

I am talking about at least attempting at some sense of level analysis when disecting a game.

The “I hate it because it is what it claims to be.” seems like a weak review to me.

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By: Elvis Flathead http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1602 Elvis Flathead Sat, 16 Jul 2005 17:42:45 +0000 http://tleaves.com/?p=413#comment-1602 "If you don't like a certain style of game or type of control system you will most likely never like it. This in my opinion makes it impossible for you to judge it in anything even approaching objectivity." I hate to break it to you, but almost by definition, reviews are never "objective," but represent one person's opinion about something. You either agree with it, or you don't, but it's hardly the case that "reviewer X thinks Y sucks" means that all sane people must agree. One can criticize a reviewer for being inconsistent or arbitrary in his or her preferences, but a lack of objectivity isn't really a fault in a review. “If you don’t like a certain style of game or type of control system you will most likely never like it. This in my opinion makes it impossible for you to judge it in anything even approaching objectivity.”

I hate to break it to you, but almost by definition, reviews are never “objective,” but represent one person’s opinion about something. You either agree with it, or you don’t, but it’s hardly the case that “reviewer X thinks Y sucks” means that all sane people must agree. One can criticize a reviewer for being inconsistent or arbitrary in his or her preferences, but a lack of objectivity isn’t really a fault in a review.

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By: David Baisley http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1601 David Baisley Sat, 16 Jul 2005 02:48:38 +0000 http://tleaves.com/?p=413#comment-1601 As a dedicated Zelda fanboy I must speak out and say you are indeed a bad bad person. One of my biggest issues about complaing about game controls or game designin general is that all gaming is really subjective by its nature. It's like if I complained about Racing Game X. Which handles terrible and is a boring game. The thing is I hate racing games and never really learned how to control them therefore my opinion on them is less than unbiased. If you don't like a certain style of game or type of control system you will most likely never like it. This in my opinion makes it impossible for you to judge it in anything even approaching objectivity. As a dedicated Zelda fanboy I must speak out and say you are indeed a bad bad person. One of my biggest issues about complaing about game controls or game designin general is that all gaming is really subjective by its nature.

It’s like if I complained about Racing Game X. Which handles terrible and is a boring game. The thing is I hate racing games and never really learned how to control them therefore my opinion on them is less than unbiased. If you don’t like a certain style of game or type of control system you will most likely never like it. This in my opinion makes it impossible for you to judge it in anything even approaching objectivity.

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By: Jonathan Hardwick http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1600 Jonathan Hardwick Fri, 08 Jul 2005 07:10:41 +0000 http://tleaves.com/?p=413#comment-1600 When Pete reaches out and touches the Intarweb, it's definitely a Bad Touch. When Pete reaches out and touches the Intarweb, it’s definitely a Bad Touch.

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By: Elvis Flathead http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1599 Elvis Flathead Fri, 08 Jul 2005 00:13:30 +0000 http://tleaves.com/?p=413#comment-1599 Pete hates everything that doesn't originate in Paris. Pete hates everything that doesn’t originate in Paris.

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By: Eric Tilton http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1598 Eric Tilton Thu, 07 Jul 2005 18:24:18 +0000 http://tleaves.com/?p=413#comment-1598 Pete wants me to call him a bad person so he can feel he's reached out and touched the interweb, so: Pete, you're a bad person. How can you hate this game!? Seriously, though, WW hit the right mix of old-skool nostalgia and nice, varied playstyles. The facial animations alone were worth the price of admission. But hey, go ahead, hate it -- doesn't change the many hours of enjoyment I got out of it :D. Pete wants me to call him a bad person so he can feel he’s reached out and touched the interweb, so: Pete, you’re a bad person. How can you hate this game!?

Seriously, though, WW hit the right mix of old-skool nostalgia and nice, varied playstyles. The facial animations alone were worth the price of admission. But hey, go ahead, hate it — doesn’t change the many hours of enjoyment I got out of it :D .

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By: Zaphod http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1597 Zaphod Thu, 07 Jul 2005 16:01:01 +0000 http://tleaves.com/?p=413#comment-1597 I have never had a single problem with the targeting system in Zelda, in fact I think it is great. I never have any problems moving about or fighting enimies. The combat mechanics also seemed fine. I really enjoyed the sailing myself. The jumping puzzels were easy. I do admit that they need to change the plot, its getting old, and the boss battles are way to easy. They should just have some standard fighting with a really strong enemy. That would be great. I did not mind the save system, but I can see how its annoying. People that went crazy about the graphic style are nuts. At first I was not sure about it, but now it has grown on me so much I prefer it to any other Zelda graphics. Its just so amazing. That petition is an ode to peoples stuborness and stupidity. I have never had a single problem with the targeting system in Zelda, in fact I think it is great. I never have any problems moving about or fighting enimies. The combat mechanics also seemed fine. I really enjoyed the sailing myself. The jumping puzzels were easy. I do admit that they need to change the plot, its getting old, and the boss battles are way to easy. They should just have some standard fighting with a really strong enemy. That would be great. I did not mind the save system, but I can see how its annoying. People that went crazy about the graphic style are nuts. At first I was not sure about it, but now it has grown on me so much I prefer it to any other Zelda graphics. Its just so amazing. That petition is an ode to peoples stuborness and stupidity.

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By: Thomas http://tleaves.com/2005/07/07/the-legend-of-zelda-gamers-are-morons/comment-page-1/#comment-1596 Thomas Thu, 07 Jul 2005 15:49:10 +0000 http://tleaves.com/?p=413#comment-1596 To be honest, I can't stand any of the 3D Zeldas. I thought the cartoon look was amazingly charming, but the flaws in the targeting and the fact that it just doesn't feel like "Zelda" to me have kept me from picking up Wind Waker. As my grandfather used to tell me, people are stupid. To be honest, I can’t stand any of the 3D Zeldas. I thought the cartoon look was amazingly charming, but the flaws in the targeting and the fact that it just doesn’t feel like “Zelda” to me have kept me from picking up Wind Waker.

As my grandfather used to tell me, people are stupid.

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