<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: A Fistful of Static</title>
	<atom:link href="http://tleaves.com/2005/10/28/a-fistful-of-static/feed/" rel="self" type="application/rss+xml" />
	<link>http://tleaves.com/2005/10/28/a-fistful-of-static/</link>
	<description>Creativity x Technology</description>
	<lastBuildDate>Thu, 29 Jul 2010 04:37:24 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Teddy</title>
		<link>http://tleaves.com/2005/10/28/a-fistful-of-static/comment-page-1/#comment-1970</link>
		<dc:creator>Teddy</dc:creator>
		<pubDate>Wed, 14 Dec 2005 00:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/?p=494#comment-1970</guid>
		<description>I disagree with this article. I am on my second playthrough of Shadow and I feel the need to say that the graphics in this game are some of the best I&#039;ve seen, rivaling games such as Ninja Gaiden or The Chronicles of Riddick. I also have never noticed any large loss of detail when riding Agro (the horse). If you are using something like progressive scan, try turning that off and seeing if that helps.</description>
		<content:encoded><![CDATA[<p>I disagree with this article. I am on my second playthrough of Shadow and I feel the need to say that the graphics in this game are some of the best I&#8217;ve seen, rivaling games such as Ninja Gaiden or The Chronicles of Riddick. I also have never noticed any large loss of detail when riding Agro (the horse). If you are using something like progressive scan, try turning that off and seeing if that helps.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://tleaves.com/2005/10/28/a-fistful-of-static/comment-page-1/#comment-1969</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 14 Nov 2005 02:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/?p=494#comment-1969</guid>
		<description>And it would be illegal; in some countries because it could be used to control nuclear weapons (as if you would trust nuclear weapons to a PS2).

Funny, I never did see the &#039;launch unclear warheads&#039; button anywhere on the controller...</description>
		<content:encoded><![CDATA[<p>And it would be illegal; in some countries because it could be used to control nuclear weapons (as if you would trust nuclear weapons to a PS2).</p>
<p>Funny, I never did see the &#8216;launch unclear warheads&#8217; button anywhere on the controller&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Collins</title>
		<link>http://tleaves.com/2005/10/28/a-fistful-of-static/comment-page-1/#comment-1968</link>
		<dc:creator>Mike Collins</dc:creator>
		<pubDate>Sat, 29 Oct 2005 05:20:59 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/?p=494#comment-1968</guid>
		<description>I think Penny Arcade&#039;s &quot;bullshot&quot; neologism really sums it up best; ye gods, I remember when the PS2 came out and there were all these dementoid stories about how powerful it was s&#039;posed to be.  Like it couldn&#039;t be exported to China &#039;cos it would violate supercomputing rules or crud like that.</description>
		<content:encoded><![CDATA[<p>I think Penny Arcade&#8217;s &#8220;bullshot&#8221; neologism really sums it up best; ye gods, I remember when the PS2 came out and there were all these dementoid stories about how powerful it was s&#8217;posed to be.  Like it couldn&#8217;t be exported to China &#8216;cos it would violate supercomputing rules or crud like that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: psu</title>
		<link>http://tleaves.com/2005/10/28/a-fistful-of-static/comment-page-1/#comment-1967</link>
		<dc:creator>psu</dc:creator>
		<pubDate>Fri, 28 Oct 2005 22:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/?p=494#comment-1967</guid>
		<description>i&#039;ll buy a ps3 in 3 years when it costs $150 and is the same size as my slim ps2... but only for shadow hearts 6: dorks in space.</description>
		<content:encoded><![CDATA[<p>i&#8217;ll buy a ps3 in 3 years when it costs $150 and is the same size as my slim ps2&#8230; but only for shadow hearts 6: dorks in space.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric Tilton</title>
		<link>http://tleaves.com/2005/10/28/a-fistful-of-static/comment-page-1/#comment-1966</link>
		<dc:creator>Eric Tilton</dc:creator>
		<pubDate>Fri, 28 Oct 2005 21:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/?p=494#comment-1966</guid>
		<description>Me, I&#039;m passing on the PS3 because XBox Live is the Right Thing. Yes, I grant you that I haven&#039;t used my Live subscription for most of a year because WoW kicks its ass, but it&#039;s still the Right Thing, and why the XBox 360 will be my next gratuitous purchase.

But yes -- SotC is a wonderful example of just how far you can&#039;t push the PS2. The stones -- oh god the stones.</description>
		<content:encoded><![CDATA[<p>Me, I&#8217;m passing on the PS3 because XBox Live is the Right Thing. Yes, I grant you that I haven&#8217;t used my Live subscription for most of a year because WoW kicks its ass, but it&#8217;s still the Right Thing, and why the XBox 360 will be my next gratuitous purchase.</p>
<p>But yes &#8212; SotC is a wonderful example of just how far you can&#8217;t push the PS2. The stones &#8212; oh god the stones.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
