Comments on: Games I Don't Get http://tleaves.com/2005/12/08/games-i-dont-get/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Tim F http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2179 Tim F Sat, 10 Dec 2005 22:46:09 +0000 http://tleaves.com/?p=522#comment-2179 I watched (WATCHED) my son play this game for double digits of hours. I think my capacity to suspend disbilief is greater than most folks, my line is somewhere just this side of the film "Broken Arrow". This brings up a couple of metrics seldom if ever used in game reviews - suspension of disbelief required and watchability by 3rd party, in hours or something. I watched (WATCHED) my son play this game for double digits of hours. I think my capacity to suspend disbilief is greater than most folks, my line is somewhere just this side of the film “Broken Arrow”. This brings up a couple of metrics seldom if ever used in game reviews – suspension of disbelief required and watchability by 3rd party, in hours or something.

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By: Tice with a J http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2178 Tice with a J Sat, 10 Dec 2005 06:37:52 +0000 http://tleaves.com/?p=522#comment-2178 Alas, I am incapable of finding fault with this game, because: 1) It's Star Wars 2) It's Lego 3) It's easy to get into This game had me hooked in the first 30 seconds, and now whatever faults this game has, I truly cannot acknoweldge them, because to do so would shatter my worldview. Alas, I am incapable of finding fault with this game, because:
1) It’s Star Wars
2) It’s Lego
3) It’s easy to get into

This game had me hooked in the first 30 seconds, and now whatever faults this game has, I truly cannot acknoweldge them, because to do so would shatter my worldview.

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By: psu http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2177 psu Fri, 09 Dec 2005 14:22:04 +0000 http://tleaves.com/?p=522#comment-2177 I guess I try not to worry about this sort of thing. The game tells me to collect shiny bolts, so I do it. This is like the creates in Half-Life or the shops that can follow you to the end of a space-time warp in your average J-RPG. Conventions are hard to break out of. But with luck things improve slowly. I guess I try not to worry about this sort of thing. The game tells me to collect shiny bolts, so I do it.

This is like the creates in Half-Life or the shops that can follow you to the end of a space-time warp in your average J-RPG.

Conventions are hard to break out of. But with luck things improve slowly.

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By: peterb http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2176 peterb Fri, 09 Dec 2005 13:25:56 +0000 http://tleaves.com/?p=522#comment-2176 Andy, I've been thinking about that issue for a while, and have an article about it sketched out in the back of my mind. You can see this in KOTOR and Jade Empire, where it's almost a pro-forma activity -- walk into an area, loot a few chests (or a corpse) for 3 pieces of gold or a worthless trinket, go on to the activities that are actually, y'know, fun. It really is a game mechanic that feels like it is dialed in from home: no one anywhere thinks it's a good idea, but everyone is too lazy to think of a better way to get you familiarized with the area. Andy,

I’ve been thinking about that issue for a while, and have an article about it sketched out in the back of my mind. You can see this in KOTOR and Jade Empire, where it’s almost a pro-forma activity — walk into an area, loot a few chests (or a corpse) for 3 pieces of gold or a worthless trinket, go on to the activities that are actually, y’know, fun.

It really is a game mechanic that feels like it is dialed in from home: no one anywhere thinks it’s a good idea, but everyone is too lazy to think of a better way to get you familiarized with the area.

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By: Andy P http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2175 Andy P Fri, 09 Dec 2005 11:54:16 +0000 http://tleaves.com/?p=522#comment-2175 It's the same as corpse-looting, burglary, and aggravated assault in ANY heroic RPG you care to mention, really. I grew tired of it some while ago; rewarding you for non-heroic actions seems kind of silly. The weirder one would be something like Condemned, in which you get framed for a murder you did not commit, and have to prove your innocence. The fact that, by the time you get framed, you've ALREADY butchered your way through tens if not hundreds of criminal suspects is apparently not a big deal. It’s the same as corpse-looting, burglary, and aggravated assault in ANY heroic RPG you care to mention, really. I grew tired of it some while ago; rewarding you for non-heroic actions seems kind of silly.

The weirder one would be something like Condemned, in which you get framed for a murder you did not commit, and have to prove your innocence. The fact that, by the time you get framed, you’ve ALREADY butchered your way through tens if not hundreds of criminal suspects is apparently not a big deal.

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By: Paul Herzberg http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2174 Paul Herzberg Fri, 09 Dec 2005 10:11:04 +0000 http://tleaves.com/?p=522#comment-2174 For me, it wasn't until I played Amidala on the Naboo level when I realised just how much stuff you blew up. On that level she seems almost gleefully distructive. Like a child with a hammer... For me, it wasn’t until I played Amidala on the Naboo level when I realised just how much stuff you blew up. On that level she seems almost gleefully distructive.

Like a child with a hammer…

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By: Chris http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2173 Chris Fri, 09 Dec 2005 07:32:09 +0000 http://tleaves.com/?p=522#comment-2173 This is a game designed for small children to play with their parents (most likely, small boy with father). As such, I believe it's unique. Don't be too harsh on its lack of sophistication - they're not courting a sophisticated audience! :) I have much more bile for the butchering of the Star Wars license in more adult titles than the playful anarchy of this game. This is a game designed for small children to play with their parents (most likely, small boy with father). As such, I believe it’s unique. Don’t be too harsh on its lack of sophistication – they’re not courting a sophisticated audience! :) I have much more bile for the butchering of the Star Wars license in more adult titles than the playful anarchy of this game.

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By: Luke Lagwalker http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2172 Luke Lagwalker Fri, 09 Dec 2005 07:08:12 +0000 http://tleaves.com/?p=522#comment-2172 You have to admit though, for a game that is ridiculously simplistic, it really does remain quite entertaining... You have to admit though, for a game that is ridiculously simplistic, it really does remain quite entertaining…

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By: CorvusE http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2171 CorvusE Fri, 09 Dec 2005 02:59:25 +0000 http://tleaves.com/?p=522#comment-2171 That's why I always switched to LEGO Darth Maul in the diner. After all, you expect dark Jedi to trash the place. That’s why I always switched to LEGO Darth Maul in the diner. After all, you expect dark Jedi to trash the place.

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By: psu http://tleaves.com/2005/12/08/games-i-dont-get/comment-page-1/#comment-2170 psu Fri, 09 Dec 2005 02:42:29 +0000 http://tleaves.com/?p=522#comment-2170 Hi. Shadow Hearts, gay porn. GAY PORN. Hi. Shadow Hearts, gay porn. GAY PORN.

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