Comments on: Arsenic and Old Saves http://tleaves.com/2006/03/17/arsenic-and-old-saves/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: pghgirlinexile http://tleaves.com/2006/03/17/arsenic-and-old-saves/comment-page-1/#comment-2590 pghgirlinexile Sun, 26 Mar 2006 02:23:21 +0000 http://tleaves.com/?p=585#comment-2590 Just picked up Fatal Frame 3 the other day. I totally agree. The necessity for a memory card in the first slot in order to achieve simply game play is effin' retarded. This game, besides featuring hours of wandering empty, creepy halls and rooms for the occasional and barely defendable attack, also manages to hide its save spots miles from each other (again). And, so far -- and I'm not too far in, but far enough where I should be able to tell by now -- it seems they've forgone plot altogehter. I'd like to add something to the wish list, though, regarding cut-scenes at the end of the game. I just finished Onimusha (I know. I know. I'm a boot.) the other day, and the cut scene at the last boss battle is ridiculous. And the boss is, of course, brutal, and requires several attempts to kill. Throughout the game, one has been able to skip through the cut scenes, after the first run. But since this is the end of the game, you can't do that. You have to reload and sit through the bad voice acting for four minutes over and over again. Just picked up Fatal Frame 3 the other day. I totally agree. The necessity for a memory card in the first slot in order to achieve simply game play is effin’ retarded. This game, besides featuring hours of wandering empty, creepy halls and rooms for the occasional and barely defendable attack, also manages to hide its save spots miles from each other (again). And, so far — and I’m not too far in, but far enough where I should be able to tell by now — it seems they’ve forgone plot altogehter.

I’d like to add something to the wish list, though, regarding cut-scenes at the end of the game. I just finished Onimusha (I know. I know. I’m a boot.) the other day, and the cut scene at the last boss battle is ridiculous. And the boss is, of course, brutal, and requires several attempts to kill. Throughout the game, one has been able to skip through the cut scenes, after the first run. But since this is the end of the game, you can’t do that. You have to reload and sit through the bad voice acting for four minutes over and over again.

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By: psu http://tleaves.com/2006/03/17/arsenic-and-old-saves/comment-page-1/#comment-2589 psu Sat, 18 Mar 2006 17:18:46 +0000 http://tleaves.com/?p=585#comment-2589 * Save anywhere (this is too much to hope for though) * Save anywhere

(this is too much to hope for though)

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By: Thomas http://tleaves.com/2006/03/17/arsenic-and-old-saves/comment-page-1/#comment-2588 Thomas Sat, 18 Mar 2006 15:59:14 +0000 http://tleaves.com/?p=585#comment-2588 Bitter almond taste... Cyanide? Bitter almond taste… Cyanide?

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By: Mike Collins http://tleaves.com/2006/03/17/arsenic-and-old-saves/comment-page-1/#comment-2587 Mike Collins Sat, 18 Mar 2006 14:17:06 +0000 http://tleaves.com/?p=585#comment-2587 That is the most aggravating thing in the world. A while back, I compiled a small list of -basic functionality- that I expect every game to implement. On the list: * Support for a memory card in every slot a card can be plugged into * Music, Video and Voice on separate sliders in the volume control. * Subtitling can be turned on or off as required. * All cutscenes can be paused and skipped. * Repeated cutsces (ala summonings), should have a 'short play' option after the first one. Those are the ones I recall; but they were basically intended as a list of -basic functionality I expect adult developers to include in their software-. That is the most aggravating thing in the world. A while back, I compiled a small list of -basic functionality- that I expect every game to implement. On the list:

* Support for a memory card in every slot a card can be plugged into
* Music, Video and Voice on separate sliders in the volume control.
* Subtitling can be turned on or off as required.
* All cutscenes can be paused and skipped.
* Repeated cutsces (ala summonings), should have a ‘short play’ option after the first one.

Those are the ones I recall; but they were basically intended as a list of -basic functionality I expect adult developers to include in their software-.

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By: green LA girl http://tleaves.com/2006/03/17/arsenic-and-old-saves/comment-page-1/#comment-2586 green LA girl Sat, 18 Mar 2006 03:56:29 +0000 http://tleaves.com/?p=585#comment-2586 What kind of coffee? You know that's the most important question here -- fuck all that console stuff -- What kind of coffee? You know that’s the most important question here — fuck all that console stuff –

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