Comments on: Personal to Andy P http://tleaves.com/2006/09/28/personal-to-andy-p/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Colm Mac http://tleaves.com/2006/09/28/personal-to-andy-p/comment-page-1/#comment-3299 Colm Mac Sat, 30 Sep 2006 23:42:35 +0000 http://tleaves.com/?p=694#comment-3299 I really enjoyed Banjo Kazooie, up until the final battle with Grunty it was all great. But got that final boss was HARD, you had to stand still and fire eggs into jingo statues while she fired fireballs at you, her accuracy was near perfect and after a week or two of just playing that final boss I gave up. I wouldn't mind but just before it was a really cool touch of a quiz of things which happened on the way. It was hard in a "They-expect-me-to-hold-onto-that-information" way but in keeping with the game, while the boss battle felt out of place. Colm Mac I really enjoyed Banjo Kazooie, up until the final battle with Grunty it was all great. But got that final boss was HARD, you had to stand still and fire eggs into jingo statues while she fired fireballs at you, her accuracy was near perfect and after a week or two of just playing that final boss I gave up.

I wouldn’t mind but just before it was a really cool touch of a quiz of things which happened on the way. It was hard in a “They-expect-me-to-hold-onto-that-information” way but in keeping with the game, while the boss battle felt out of place.

Colm Mac

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By: Jon F http://tleaves.com/2006/09/28/personal-to-andy-p/comment-page-1/#comment-3298 Jon F Sat, 30 Sep 2006 20:32:08 +0000 http://tleaves.com/?p=694#comment-3298 I don't know exactly how to respond, since I feel like I'm in a "some people just want the game to REALLY be REALLY hard" situation, which is a real gamer hot button. The intra-level connections are what made Twooie stand out from all the other hub-and-spoke platformer games, and I loved the challenge of being actually lost, which hadn't happened in a long time. Perhaps it appeals more to adventure gamers than to twitch gamers? Anyway, best game ever (so far). I know I'm on the other side of this "too hard" line when the subject is driving or sports games. I don’t know exactly how to respond, since I feel like I’m in a “some people just want the game to REALLY be REALLY hard” situation, which is a real gamer hot button. The intra-level connections are what made Twooie stand out from all the other hub-and-spoke platformer games, and I loved the challenge of being actually lost, which hadn’t happened in a long time. Perhaps it appeals more to adventure gamers than to twitch gamers? Anyway, best game ever (so far). I know I’m on the other side of this “too hard” line when the subject is driving or sports games.

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By: John H. http://tleaves.com/2006/09/28/personal-to-andy-p/comment-page-1/#comment-3297 John H. Fri, 29 Sep 2006 17:11:19 +0000 http://tleaves.com/?p=694#comment-3297 Banjo-Kazooie was awesome, but the sequel was too convoluted and difficult to navigate. When they started adding <i>intra-level connections</i> and make them required to solve some puzzles I felt myself losing interest, and getting outright lost on the dinosaur level didn't help. It'll be interesting to see if Rare's still up to the task of making a game as good as the original (the existence of Viva Pinata does not fill me with hope), and if it can make it through without any typically Microsoftian content compromises. Banjo-Kazooie was awesome, but the sequel was too convoluted and difficult to navigate. When they started adding intra-level connections and make them required to solve some puzzles I felt myself losing interest, and getting outright lost on the dinosaur level didn’t help.

It’ll be interesting to see if Rare’s still up to the task of making a game as good as the original (the existence of Viva Pinata does not fill me with hope), and if it can make it through without any typically Microsoftian content compromises.

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By: Andy P http://tleaves.com/2006/09/28/personal-to-andy-p/comment-page-1/#comment-3296 Andy P Fri, 29 Sep 2006 08:22:29 +0000 http://tleaves.com/?p=694#comment-3296 Erm, wow. :-) Really me? I'm honoured! Unfortunately you'll not get any more from me than the usual company line of "we do not comment on rumour or speculation"... no matter how much beer you offer... though I don't think I'm breaking any rules if I say that for me personally, the next Banjo is looking really, really good and, in my personal and considered opinion, is probably the most enjoyable and pure fun game we're currently in the process of making. (I loved the first two too). Teaser trailer is good, though, isn't it? Erm, wow. :-) Really me? I’m honoured!

Unfortunately you’ll not get any more from me than the usual company line of “we do not comment on rumour or speculation”… no matter how much beer you offer… though I don’t think I’m breaking any rules if I say that for me personally, the next Banjo is looking really, really good and, in my personal and considered opinion, is probably the most enjoyable and pure fun game we’re currently in the process of making. (I loved the first two too).

Teaser trailer is good, though, isn’t it?

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