Comments on: Two Quick Browser Games http://tleaves.com/2007/04/12/two-quick-browser-games/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Doug http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3926 Doug Sun, 22 Apr 2007 23:56:54 +0000 http://tleaves.com/?p=828#comment-3926 Finally managed to survive hard mode! It took less squirt and more dart. Need the splash damage to everything in the large groups. I tried getting ideas from other peoples mazes but the top scorers all seemed to have insufficient mazes. The first one I looked at had something like 7000 points, and just a single Dart-2 tower in the middle. I guess they must have sold everything off. Then there were the mazes that did not make sense, with short-cuts through the maze. Is that where people sell and build to confuse the bad guys? Finally managed to survive hard mode! It took less squirt and more dart. Need the splash damage to everything in the large groups. I tried getting ideas from other peoples mazes but the top scorers all seemed to have insufficient mazes. The first one I looked at had something like 7000 points, and just a single Dart-2 tower in the middle. I guess they must have sold everything off. Then there were the mazes that did not make sense, with short-cuts through the maze. Is that where people sell and build to confuse the bad guys?

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By: Doug http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3925 Doug Sat, 21 Apr 2007 00:09:27 +0000 http://tleaves.com/?p=828#comment-3925 You are right, I got 8364, I wonder if there is a hotkey to send them all at once instead of click-click-click-click... still that might make a 8400 or something but not 9000. You are right, I got 8364, I wonder if there is a hotkey to send them all at once instead of click-click-click-click… still that might make a 8400 or something but not 9000.

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By: Benoit http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3924 Benoit Wed, 18 Apr 2007 00:22:28 +0000 http://tleaves.com/?p=828#comment-3924 9k points is a bit mysterious. I just played the 10k gold variety and sent everyone -- all 50 waves -- simultaneously. Result: 8300 (well, it would have been if I'd spent a tiny bit more cash to shoot down *both* flying bosses). 9k points is a bit mysterious. I just played the 10k gold variety and sent everyone — all 50 waves — simultaneously. Result: 8300 (well, it would have been if I’d spent a tiny bit more cash to shoot down *both* flying bosses).

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By: Andy P http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3923 Andy P Mon, 16 Apr 2007 21:44:57 +0000 http://tleaves.com/?p=828#comment-3923 Thanks to inspiration from peterb and Benoit, I now regularly score over 6000 points without losing a single life (therefore don't need any selling/buying malarky)... but I still can't get near the 9000 points at the top! Guess I just have to bring the next wave in even more quickly? Thanks to inspiration from peterb and Benoit, I now regularly score over 6000 points without losing a single life (therefore don’t need any selling/buying malarky)… but I still can’t get near the 9000 points at the top! Guess I just have to bring the next wave in even more quickly?

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By: Benoit http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3922 Benoit Mon, 16 Apr 2007 14:20:30 +0000 http://tleaves.com/?p=828#comment-3922 I build/sell only for the final swarm; the rest of the time, it's not worth it. The guiding principle behind my setup is to spread out the two groups, and funnel them past a gaggle of typhoon towers and a blizzard in the center of the map. I start by building the maze with pea-shooters, sell one and upgrade to a squirt, upgrade it all the way to typhoon, and then nothing can get through for a few waves. That gives me time and cash to make a blizzard tower and more typhoons. I think my best score had two freeze towers, one to freeze each flying boss. Spawns are the toughest, but they move slowly; I tend to hurry up the flying wave so I can shoot them down before the spawn get in range. I build/sell only for the final swarm; the rest of the time, it’s not worth it.

The guiding principle behind my setup is to spread out the two groups, and funnel them past a gaggle of typhoon towers and a blizzard in the center of the map. I start by building the maze with pea-shooters, sell one and upgrade to a squirt, upgrade it all the way to typhoon, and then nothing can get through for a few waves. That gives me time and cash to make a blizzard tower and more typhoons. I think my best score had two freeze towers, one to freeze each flying boss.

Spawns are the toughest, but they move slowly; I tend to hurry up the flying wave so I can shoot them down before the spawn get in range.

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By: Andy P http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3921 Andy P Mon, 16 Apr 2007 12:00:05 +0000 http://tleaves.com/?p=828#comment-3921 I think that method is probably the only way to beat some of the bosses, like the Fast Bosses - I usually lose four lives, two to them and two the Flying Bosses. It's an entirely valid tactic too, but would very quickly get very hectic - "sell, sell, c'mon SELL, bugger too slow, missed it!" I think that method is probably the only way to beat some of the bosses, like the Fast Bosses – I usually lose four lives, two to them and two the Flying Bosses. It’s an entirely valid tactic too, but would very quickly get very hectic – “sell, sell, c’mon SELL, bugger too slow, missed it!”

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By: Ben http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3920 Ben Mon, 16 Apr 2007 10:04:35 +0000 http://tleaves.com/?p=828#comment-3920 I think you could probably do well by repeatedly building/selling towers that change the optimal route through your maze, so the creeps keep changing direction. That seems like cheating to me, though. I think you could probably do well by repeatedly building/selling towers that change the optimal route through your maze, so the creeps keep changing direction. That seems like cheating to me, though.

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By: Cyberpunk Hero http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3919 Cyberpunk Hero Sun, 15 Apr 2007 18:55:21 +0000 http://tleaves.com/?p=828#comment-3919 Stuck at about 6000 at DTD myself. I'm pretty sure the key to getting better scores is just to find an early game layout that'll keep you from getting killed if you summon a bunch of waves a once, then just upgrade tons and tons of squirt towers. Still working on hard mode, though, and that tactic may not work there. Stuck at about 6000 at DTD myself. I’m pretty sure the key to getting better scores is just to find an early game layout that’ll keep you from getting killed if you summon a bunch of waves a once, then just upgrade tons and tons of squirt towers. Still working on hard mode, though, and that tactic may not work there.

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By: Doug http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3918 Doug Sun, 15 Apr 2007 18:08:54 +0000 http://tleaves.com/?p=828#comment-3918 You only get that bonus if you win though, right? I'm stuck at just under 3000 myself. I've tried huge maze and small maze upgraded a lot, to about the same effect. You only get that bonus if you win though, right? I’m stuck at just under 3000 myself. I’ve tried huge maze and small maze upgraded a lot, to about the same effect.

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By: peterb http://tleaves.com/2007/04/12/two-quick-browser-games/comment-page-1/#comment-3917 peterb Sun, 15 Apr 2007 01:14:12 +0000 http://tleaves.com/?p=828#comment-3917 If you choose "send next wave" to send the creeps early, you get a bonus commensurate with how early you have sent them. If you choose “send next wave” to send the creeps early, you get a bonus commensurate with how early you have sent them.

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