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	<title>Comments on: Kudos: Rock Legend</title>
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	<link>http://tleaves.com/2008/05/21/kudos-rock-legend/</link>
	<description>Creativity x Technology</description>
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		<title>By: HH</title>
		<link>http://tleaves.com/2008/05/21/kudos-rock-legend/comment-page-1/#comment-4906</link>
		<dc:creator>HH</dc:creator>
		<pubDate>Wed, 01 Oct 2008 08:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/2008/05/21/kudos-rock-legend/#comment-4906</guid>
		<description>&quot;Hentai games never really took off in a big way in the United States, which is proof that things are as bad as everyone says.&quot;

Fixed. The way the United States treats nudity is ridiculously immature, to the point of being pathetic.</description>
		<content:encoded><![CDATA[<p>&#8220;Hentai games never really took off in a big way in the United States, which is proof that things are as bad as everyone says.&#8221;</p>
<p>Fixed. The way the United States treats nudity is ridiculously immature, to the point of being pathetic.</p>
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		<title>By: Andy P</title>
		<link>http://tleaves.com/2008/05/21/kudos-rock-legend/comment-page-1/#comment-4905</link>
		<dc:creator>Andy P</dc:creator>
		<pubDate>Thu, 22 May 2008 11:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/2008/05/21/kudos-rock-legend/#comment-4905</guid>
		<description>Yeah, I played Princess Maker 2. That is one seriously messed up game. Like, really.</description>
		<content:encoded><![CDATA[<p>Yeah, I played Princess Maker 2. That is one seriously messed up game. Like, really.</p>
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		<title>By: Mike Collins</title>
		<link>http://tleaves.com/2008/05/21/kudos-rock-legend/comment-page-1/#comment-4904</link>
		<dc:creator>Mike Collins</dc:creator>
		<pubDate>Wed, 21 May 2008 13:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://tleaves.com/2008/05/21/kudos-rock-legend/#comment-4904</guid>
		<description>The obvious example of a scheduling game in the US right now is Persona 3; that said, the earliest I&#039;ve seen the mechanic was actually -The Magic Candle-, a fairly obscure CRPG from the mid 80&#039;s.  It was a &quot;character rancher&quot; game, and one of the things you ended up doing was taking your party and farming out tasks to them simultaneously during your downtime.  You might have a couple working, one or two training, and another one memorizing spells.

The genre has a lot of interesting potential, as we all know it&#039;s NP-hard and subject to an inordinate amount of DoD funding :P</description>
		<content:encoded><![CDATA[<p>The obvious example of a scheduling game in the US right now is Persona 3; that said, the earliest I&#8217;ve seen the mechanic was actually -The Magic Candle-, a fairly obscure CRPG from the mid 80&#8242;s.  It was a &#8220;character rancher&#8221; game, and one of the things you ended up doing was taking your party and farming out tasks to them simultaneously during your downtime.  You might have a couple working, one or two training, and another one memorizing spells.</p>
<p>The genre has a lot of interesting potential, as we all know it&#8217;s NP-hard and subject to an inordinate amount of DoD funding <img src='http://tleaves.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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