Comments on: Il Credo dell’Assassino http://tleaves.com/2010/06/03/il-credo-degli-assassini/ Creativity x Technology Sat, 17 Mar 2012 05:09:58 +0000 hourly 1 http://wordpress.org/?v=3.3.1 By: Chris http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6844 Chris Tue, 08 Jun 2010 10:18:52 +0000 http://tleaves.com/?p=2434#comment-6844 "No one in the entire world felt that way about Damascus in the first game." What an odd claim, given that almost all of my enjoyment of the first game was based around climbing Islamic architecture, and Damascus was probably my favourite city in the game! One of the reasons that I'm not in any hurry to get the sequel, despite my delight in Ubisoft having toned down the incredibly intrusive narrative wrapper (a point you make here also) is that I'm just less interested in Renaissance Italy versus the "Holy Land" in the time of the Crusades. And yes, part of that interest is precisely the fun I get out of scaling a Mosque. It makes me want to go and put the game on now... but I'd have to leave it running for an hour before actually playing, because incredibly you have to let the story replay itself every time. If it wasn't for that, I'd put the game back on much more often. All the best! Chris. “No one in the entire world felt that way about Damascus in the first game.”

What an odd claim, given that almost all of my enjoyment of the first game was based around climbing Islamic architecture, and Damascus was probably my favourite city in the game!

One of the reasons that I’m not in any hurry to get the sequel, despite my delight in Ubisoft having toned down the incredibly intrusive narrative wrapper (a point you make here also) is that I’m just less interested in Renaissance Italy versus the “Holy Land” in the time of the Crusades. And yes, part of that interest is precisely the fun I get out of scaling a Mosque.

It makes me want to go and put the game on now… but I’d have to leave it running for an hour before actually playing, because incredibly you have to let the story replay itself every time. If it wasn’t for that, I’d put the game back on much more often.

All the best!

Chris.

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By: bhudson http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6831 bhudson Sat, 05 Jun 2010 02:07:04 +0000 http://tleaves.com/?p=2434#comment-6831 The wahhabi extremists thing probably has something to do with: http://www.cbc.ca/canada/story/2001/11/29/samirmohamed011129.html Ubisoft's offices are just a kilometer away from the corner of Parc and Laurier. The wahhabi extremists thing probably has something to do with:
http://www.cbc.ca/canada/story/2001/11/29/samirmohamed011129.html

Ubisoft’s offices are just a kilometer away from the corner of Parc and Laurier.

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By: psu http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6826 psu Fri, 04 Jun 2010 11:59:09 +0000 http://tleaves.com/?p=2434#comment-6826 I stand by my previous whining. I tried to play through the "minor" details but ultimately they made me not give a shit about the game. So I quit. I stand by my previous whining. I tried to play through the “minor” details but ultimately they made me not give a shit about the game. So I quit.

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By: peterb http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6824 peterb Fri, 04 Jun 2010 11:19:02 +0000 http://tleaves.com/?p=2434#comment-6824 grs: Yes, Winter is over, summer is here, and I'm playing on the Xbox again. It's just like when the swallows come back to Capistrano. snogglethorpe: More specifically, I would say that whining endlessly about minor issues is pretty much this site's reason for existence! It is tleaves.com MANDATE! <b>LONG LIVE THE <strike>FIGHTERS</strike> WHINERS!</b> grs: Yes, Winter is over, summer is here, and I’m playing on the Xbox again. It’s just like when the swallows come back to Capistrano.

snogglethorpe: More specifically, I would say that whining endlessly about minor issues is pretty much this site’s reason for existence! It is tleaves.com MANDATE! LONG LIVE THE FIGHTERS WHINERS!

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By: snogglethorpe http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6823 snogglethorpe Fri, 04 Jun 2010 06:44:00 +0000 http://tleaves.com/?p=2434#comment-6823 Hmm, I never read the "other pete" review, but I did just now, and it seems kinda over-wrought. When you add it all up, AC2, is _cool_, and it's _fun_, and the minor flaws that review spends so much time whining about are like little eddies on the periphery of a giant roaring river of actually-quite-neat. Granted, whining endlessly about minor issues seems a staple of game reviews for some reason... Hmm, I never read the “other pete” review, but I did just now, and it seems kinda over-wrought. When you add it all up, AC2, is _cool_, and it’s _fun_, and the minor flaws that review spends so much time whining about are like little eddies on the periphery of a giant roaring river of actually-quite-neat.

Granted, whining endlessly about minor issues seems a staple of game reviews for some reason…

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By: snogglethorpe http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6819 snogglethorpe Fri, 04 Jun 2010 04:26:17 +0000 http://tleaves.com/?p=2434#comment-6819 You almost never go back to the future in AC2, and the renaissance Italy locations actually get _much_ more interesting and cool as the game progresses. They really went gonzo with the locations in this game; it's downright awe-inspiring sometimes. Together with the wide variety of gameplay and excellent modelling of crowds, etc, I thought AC2 was a great game; as much as ubisoft gets beat up for mediocre games, it's nice to see they have it in them to put out something really excellent too. Re: edo-area tokyo -- nice thought, but I'm not sure an endless succession of small 1-story wooden buildings would really work so well for this game... You almost never go back to the future in AC2, and the renaissance Italy locations actually get _much_ more interesting and cool as the game progresses. They really went gonzo with the locations in this game; it’s downright awe-inspiring sometimes.

Together with the wide variety of gameplay and excellent modelling of crowds, etc, I thought AC2 was a great game; as much as ubisoft gets beat up for mediocre games, it’s nice to see they have it in them to put out something really excellent too.

Re: edo-area tokyo — nice thought, but I’m not sure an endless succession of small 1-story wooden buildings would really work so well for this game…

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By: grs http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6818 grs Fri, 04 Jun 2010 04:02:53 +0000 http://tleaves.com/?p=2434#comment-6818 what platform are you playing on? pc? Has your bi-annual pc-console migration occurred? what platform are you playing on? pc? Has your bi-annual pc-console migration occurred?

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By: Owen Jacobson http://tleaves.com/2010/06/03/il-credo-degli-assassini/comment-page-1/#comment-6816 Owen Jacobson Fri, 04 Jun 2010 03:45:38 +0000 http://tleaves.com/?p=2434#comment-6816 Regarding "Epiphany: The Futuristic Office Building Is Not Interesting": The game drops you out of Rennaisance Italy exactly twice: once halfway through, and once at the very end of the game. Apparently that message was received loud and clear. Unfortunately, they're still really keen on Desmond's storyline, so they found other ways to wedge interruptions into the flow. Regarding “Epiphany: The Futuristic Office Building Is Not Interesting”: The game drops you out of Rennaisance Italy exactly twice: once halfway through, and once at the very end of the game. Apparently that message was received loud and clear. Unfortunately, they’re still really keen on Desmond’s storyline, so they found other ways to wedge interruptions into the flow.

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