Archive for December, 2009

Ammo for the Coming Zombiepocalypse

December 28th, 2009 by peterb

Alert reader Brendan, noting that I was talking about buying ammo on Twitter, asks, “What’s the best generally available shot load (i.e. on shelves at Walmart) for the coming zombiepocalypse?”

The most popular size shotgun shell is surely still the 12 gauge. 12 gauge, 2 3/4 inch shells should fit most shotguns that you are likely to find lying around in deserted office buildings after the zombie plague begins. The most common shotshell type probably has fairly small shot, #7 or #7 1/2 (larger numbers mean smaller balls, smaller numbers mean larger balls). These aren’t really ideal for taking out human zombies, but should be adequate to dispose of the huge numbers of zombie dogs that are likely to be roving the streets, searching for brains (Key unanswered questions: do zombie dogs want to eat human brains, or canine brains?) They are, however, cheap and plentiful. You’ll want the largest shot you can find, or better yet slugshells. For survivors with a lighter build, such as your ex-wife, younger teenagers, or that annoying girl who cries all the time and is constantly saying “We’re all going to die!” you probably want to stick with a 20 gauge – the gun itself is likely to be lighter. 16 gauge ammo is hard to find except at speciality shops, and anything smaller than 20 gauge is probably not worth using.

The truth is, though, for use against formerly-human zombies, I think the shotgun is probably not the weapon of choice, despite its historical popularity in fending off zombie attacks. The fact of the matter is that in order to disable or kill the zombie, you’ll need to be at almost point-blank range. Since, as everyone knows, zombies travel in groups, if you’re at point blank range with the zombies you are likely to be overwhelmed, typically just as your fellow survivors are shouting at you to get the engine of the car started or to reach the safe room with the barred door. Although I personally have no experience with this sort of anti-zombie combat, I would think that a rifle with high penetration would be much more likely to let you kill the zombie by destroying its brains via a headshot, and furthermore might let you do it at a safe range. I don’t know enough about rifles to make an informed recommendation on this point.

I hope this helps, and may you and your family make it to safety.

Fresh Sardines

December 23rd, 2009 by peterb

Please enjoy my latest video, “Cooking Like a Peasant #6: Fresh Sardines”.

Back to the Future

December 22nd, 2009 by peterb

I haven’t had a lot to write about lately, for several reasons: first, and most importantly, I tend to prioritize work over my hobbies, but then in addition I’ve developed several new hobbies that don’t lend themselves as much to this weblog (”And then, when I painted the 1/72 scale Carthaginian infantry, I used turquoise as the dominant accent color!”) (more…)

Objectively Speaking

December 21st, 2009 by psu

The Zero Punctuation videos are without a doubt some of the best writing about video games on the Internet. The pieces are snarky, hilarious, and well produced. Most importantly, they are not tied down to the tired old “game review” format where the game is poured into a metaphorical centrifuge and spun around to produce 5 numbers between 6.5 and 9.6 which the reader can then use as a quick reference guide while at the Gamestop. Here, finally, are video game reviews that are actually interesting to experience. So of course the video game people hate them. Why? Because he’s not “objective.”
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Five Things I Don’t Like About Assassin’s Creed

December 14th, 2009 by psu

Having given up on Dragon Age I jumped into arguably the second epic production of the Fall Season: Assasin’s Creed 2. You might remember that Assassin’s Creed was a fantastic running, jumping, climbing, stabbing engine wrapped up in a overall game that sucked your very will to live. In a lot of ways, AC2 is better. But in a lot of ways, it’s just more of the same.
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Where There’s Smoke…

December 9th, 2009 by peterb

Here’s the thing, game developers: I don’t want to buy your game if it isn’t on Steam.

I’m exaggerating, of course. When I say “on Steam,” what I really mean is “I don’t want to buy your game if I can’t buy it and immediately download it to my hard drive, on any number of arbitrary desktops and laptops that I own, via a service that keeps track of whether or not I bought the game forever.” (more…)

Bored and Lonely in Middle Ear^H^H^H^H^H^H^H^H^H Ferelden

December 1st, 2009 by psu

I decided to quit playing Dragon Age today. Actually that’s not right. I really decided to stop playing on Sunday. After three fourths of a day at work, I had come home to unwind for a couple of hours and throw fireballs at creatures from the great below. I was in the Dwarf city of Moria… no wait, it was called something else. Anyway, having run across the map about a dozen times to talk to all the anonymous people with sketchy British accents that I had to talk to in order to actually trigger the opportunity for fireballing, I was making my way through the dungeon. The trip was going pretty well, and in due time I had burned, frozen, shocked and otherwise pummeled several dozen criminals into submission. I went back to my quest giver to get my reward, and he told me to walk back across the map to fetch the next in what had become an nearly endless series of macguffins.

Dutifully, I soldiered on and passing through the next door to the next area I found … another dungeon 15 times larger than the one I had just left. At this point, the depth of my quest stack ™ had just been pushed to about 5 or 6 before I could escape the clutches of the Dwarves and get on with my life. It was too much. At this point I decided to stop.
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