Nov 29, 2006 · peterb · 2 minute read
Web
Some weeks are made for long and thoughtful articles. And some are just made for top 10 lists.
In the queue: Nintendo Wii, ¡Viva Piñata!, and an assortment of other games. But for tonight, we have monkeys. 22. The dominant monkey (pdinda)
21. The favorite monkey who’s friends with the dominant monkey (pdinda)
20. The monkey who’s right (pdinda)
19. The monkey who makes sure all the other monkeys around them are happy (jch)
Read On →
Nov 28, 2006 · peterb · 1 minute read
Food and Drink
Wikipedia may have a longer list, but here at Tea Leaves we know that size doesn’t matter. Much. 20. The Salty Lassi (peterb)
19. The Slab Apricot (peterb)
18. Toad in the Hole (jch)
17. Chicken Tikka (rajesh)
16. Bubble and Squeak (jch)
15. Cherry Tart (peterb)
14. Dublin coddle (rlink)
13. Black and Tan (peterb)
12. Apple Turnover (rlink)
11. Pumpkin. (baird)
10. Hot mustard pretzel (mwm)
9. Pigs in a blanket (mwm)
Read On →
Nov 27, 2006 · psu · 3 minute read
Culture
I’ve been watching some football in HD on my big TV this year. Since all HD broadcast options at this time in our history are about as appealing as drinking sewage for lunch, I’ve been doing it over the air. Today my antenna would not pick up FOX, so I watched the game on my Tivo instead. As a result, I missed much of the experience of the live broadcast. 1.
Read On →
Nov 23, 2006 · peterb · 1 minute read
Culture
It’s the [United Atheist Alliance](http://redstaterabble.blogspot.com/2006/11 /darwinian-fundamentalism-infantile.html) that has the correct answer to the Great Question. Science damn you!
Nov 22, 2006 · psu · 3 minute read
Games
Clearly the end of the world is upon us. Not only did the New York Times review the new PS3 this week, but in doing so they quoted that bastion of high quality online gaming journalism: Joystiq. The rest of the review went on to skewer the machine. The main complaint? The online service is clunky and hard to use. I found this odd. Now, I’m as much of a fan of online interactions as anyone.
Read On →
Nov 21, 2006 · peterb · 1 minute read
Food and Drink
I’ve written about it before, but every year around Thanksgiving, Susan Stamberg gets on NPR to pimp her family’s disgusting cranberry relish, and so I feel that it is my duty to protect my readers: Mama Stamberg’s cranberry relish was revolting the first time it was made, it was revolting the last time it was made, it is an inherently revolting recipe and if you make it, and claim to enjoy it, you are an overprivileged and self-deluded yuppie wretch.
Read On →
Nov 20, 2006 · psu · 4 minute read
Games
With the Wii and the PS3 sold out, I sat down for a peaceful weekend with games I had already bought. For the 360, I had been itching to play a decent shooter, and with some trepidation I picked up Gears of War. I’m happy to say that it doesn’t suck. The hype for Gears of War was overwhelming. When the game finally arrived, the press for it made me nervous.
Read On →
Nov 17, 2006 · psu · 2 minute read
Games
Having observed three or four launch days in my short time dabbling with computer games, I will never quite understand the psychology of it. It seems like gamers have a sort of bi-polar passive agressive OCD when it comes to product launches. On the one hand, in the lead up to the big day you have article after article about how supply is bad, the launch titles are bad, the hardware is overpriced, the bundles are stupidly expensive, the accessories are lame, and the pack-in extras nearly worthless.
Read On →
Nov 16, 2006 · peterb · 1 minute read
Culture
[Pink isn’t a stupid girl
](http://tleaves.com/weblog/images/articles06/stupidgirl.jpg)
I’m sure J.K. Rowling gets enough acclamation from everyone in the world that she doesn’t need my approval as well. But nonetheless, here’s a tip of the hat to her for writing this short essay on the common obsession of worrying about one’s looks and, specifically, fat.
It’s not simply for the content of her essay, which is typically simply written, personal, direct, and to the point, but because she pointed me towards the artist “Pink” and her song “Stupid Girls” ([iTunes link](http://ph obos.
Read On →
Nov 15, 2006 · psu · 3 minute read
Culture
Winter in Pittsburgh can be a cold and cruel time. The weather turns gray, with a chilly wind and the occasional slushy rain. It has been this way this week in Pittsburgh, but I haven’t let it beat me down because I have made two small but uplifting discoveries. At work, we have this superautomatic espresso machine. You pour beans and water in one end, and shots of black espresso come out the other.
Read On →
Nov 14, 2006 · peterb · 1 minute read
Computers
We can’t help it. We’re doubly cursed: we program computers and we spent all our time in Junior High School playing D&D while you were having sloppy makeouts at the good parties we weren’t invited to.
So let’s do this thing. 21. Detect Lie Algebra (agroce)
20. Osterhaut’s Ostentatious Optimization (peterb)
19. Summon Dire Knuth (peterb)
18. Prismatic Assert (peterb)
17. Detect Dijkstra (psu)
16. Ready, Set, Unify (psu)
15. Comprehend O-Notation (peterb)
Read On →
Nov 13, 2006 · psu · 2 minute read
Games
I saw a Playstation 3 kiosk at the local Target tonight. It looks like for $600 you can buy a box that renders a desert and a motorcycle with a remarkably high level of detail that is also remarkably free from the standard flickery jaggy “looks-like-ass” filter that the Playstation 2 adds to all of its pictures. As far as I could tell, the object of the game was to drive the motorcycle over a cliff repeatedly and watch the character fall through the air while making a very loud noise.
Read On →
Nov 9, 2006 · peterb · 2 minute read
Games
Like everyone else with a PS2 and even a little bit of soul in them, I bought Guitar Hero II this week.
I’m still getting used to it, but here are some quick impressions. Likes: They seem to have increased the overall difficulty of the songs, but they coupled it with making the overall mechanics noticeably easier. The game is much more forgiving now, and much more likely to spot you “almost” notes.
Read On →
Nov 8, 2006 · psu · 5 minute read
Photo
Back in 1998, I was shooting black and white film and printing in the darkroom and generally talking trash about how crappy digital capture was at the time. I put the digital takeover at least ten years out, although later I would update my estimate to only five years on the outside. For various reasons, I turned out to be wrong about that. Less than ten years later, digital capture has all but killed film not only in much of the mass market, but in almost all of the pro market as well.
Read On →
Nov 8, 2006 · peterb · 1 minute read
Culture
When briefed on election results, President Bush declared that the Republican Party was on a path to victory. He further chided media reports that emphasized results in House races.
Tip of the hat to Rochberg for the joke…
Nov 7, 2006 · psu · 4 minute read
Culture
There is a great scene in the film High Fidelity where one of Jon Cusack’s buddies comes over to see if the wants to go clubbing, and finds Cusack on the floor of his apartment surrounded by piles of records. He asks how he is filing the albums, and after some discussion, Cusack spills the beans: “Autobiographical.” I don’t think I own as many records as the character in High Fidelity, but in my few decades on this Earth, I have accumulated a small pile of albums and CDs.
Read On →
Nov 6, 2006 · peterb · 4 minute read
Culture
When I still used to DJ regularly, I conformed to all of the college radio stereotypes. I spoke in the obligatory disinterested monotone (MP3 recording of a simulation here), played obscure bands on minor labels, and inflicted unlistenable electronic garbage upon my listeners.
I was sophisticated. I was hipper than thou. I was, in short, a complete jackass.
As I’ve gotten older, my tastes in music have both expanded and calcified.
Read On →
Nov 1, 2006 · peterb · 1 minute read
Computers
Sometimes, we do hardcore research in computer science. It’s in our blood. Here are some of the papers we have submitted to various academic journals at the moment. 10. The Travelling Salsman problem (peterb)
9. Mutual Exclusion in the Men’s Room (psu)
8. “Given a description of a program and a finite input, decide whether the program is a lousy piece of fucking garbage.” Also known as the Hating problem. (peterb)
Read On →
Oct 31, 2006 · peterb · 1 minute read
Food and Drink
Buy the yogurt, the chocolate, the mustard (sometimes), and the olive oil. Pete says that the frozen dinners are good. The cheese is hit and miss; it’s a much more restricted selection than you’ll find in either Whole Foods or the Strip, but on the other hand it’s very affordable. The deli case is a travesty, particular the box meat presumably distributed from the same place that supplies Wal-Mart. But the prices on Nova lox can’t be beat.
Read On →
Oct 30, 2006 · psu · 4 minute read
Games
No more Ubisoft games.
Earlier this year, I was treated to the tedious train wreck that was GRAW. Now we have the new Splinter Cell on the 360. The game does have the signature Splinter Cell stealth mechanics. Sneak sneak, grab, kill. Unfortunately, this core engine is wrapped up in shell made of crap. For me, Pandora Tomorrow was the quintessentially perfect third person sneak game. The camera was right, the missions and levels were well laid out.
Read On →
Oct 26, 2006 · psu · 2 minute read
Food and Drink
All the foodie people in Pittsburgh probably know, but Trader Joe’s is opening tomorrow in East Liberty. Some people I know were saying “meh” about Trader Joe’s, what with Whole Foods just down the street. I, for one, am excited because finally there will be a place in town to get fancier foods without all that attitude. We got the flyer today at home, even way out here in the ‘burbs.
Read On →
Oct 25, 2006 · peterb · 7 minute read
Games
“You will not find it difficult to prove that battles, campaigns, and even wars have been won or lost primarily because of logistics.” -- Gen Dwight D. Eisenhower
I have been jonesing for a replacement for Warlords 2 for a long, long time. Ilwinter Design’s game Dominions 3: The Awakening comes tantalizingly close to being that replacement. Today, I want to take a look at the game — available for Mac OS X, Windows, and Linux — and talk about its high and low points.
Read On →
Oct 23, 2006 · faisal · 8 minute read
Culture
Just over five years ago today, Apple Computer invited members of the press to an event in which Apple would introduce “a breakthrough digital device”. The all-knowing Mac rumor mill quickly swung into action, revealing that the device would be a music device, possibly a portable MP3 player, not a portable MP3 player, a wireless standalone cd- writer, a floor wax, and a dessert topping. Six days later – five years ago, today – Steve Jobs finally got on stage and introduced an overpriced MP3 player, and everyone yawned.
Read On →
Oct 18, 2006 · peterb · 4 minute read
Games
I’m continuing to play Dwarf Fortress on a fairly regular basis, at least when I have time.
I’ve reached the underground lava river, set up a magma forge, and my latest wave of immigrants included a number of nobles – a broker, a manager, a sheriff, and a representative of the farming guild. They showed up and immediately began demanding luxuries (for starters, each wants their own personal dining room, sheesh).
Read On →
Oct 17, 2006 · psu · 3 minute read
Games
A while back, I picked up MLB 06: The Show for the PS2 in part because the guys over at the Sports Gamer Blog and Bill Harris loved it and in part because I was bored and curious. Baseball, it seemed to me, was a hard game to convert over to the video format because of the need to potentially control so many players. On the PS2, the game never really connected with me.
Read On →
Oct 13, 2006 · psu · 3 minute read
Food and Drink
The other night, we visited one of our favorite local places, the Grand Canal Cafe. For years, they’ve done straightfoward Italian food with a particular emphasis on pastas. Karen had a craving for their speciality: a ground veal and spinach cannelloni with a tomato and bechamel sauce.
So we walk in the place, ready for happiness, and they don’t have the cannelloni. They have not had it for a couple of weeks because of the spinach scare.
Read On →
Oct 12, 2006 · peterb · 3 minute read
Games
I can’t even summon the energy to write about Neverwinter Nights 2. I suspect this means I won’t be able to summon the energy to actually play it, either. Mind you, I’m sure I’ll purchase it. I bought every NWN expansion like a good citizen, but the game lacked snap. It was a victim of its own compromises.
We can mock John Romero for his long hair and his broken promises.
Read On →
Oct 10, 2006 · peterb · 1 minute read
Games
“Hey,” I said to Nat. “I got my Gamefly queue a little confused, and ended up with Lost Magic for the DS. You have that, right? Will I like it?”
“It’s interesting,” he said, “but the difficulty curve is a little high. Play it until it gets hard, and then send it back.” I played through four interesting tutorial battles, and then on the first “real” battle (“Windmill Plains”, if you must know), lost 5 times in a row.
Read On →
Oct 9, 2006 · psu · 11 minute read
Photo
Color is confusing. This is a fundamental truth in the photographic universe. You can’t count on color to be a reliable constant. The film and the CCD capture color differently than you see it, turning scenes which look perfectly fine to your eye into seas of over-saturated orange, or veiling everything in sickly pale green. The gray shady day becomes a blue mess. One of the reasons I shot black and white film for so many years was to avoid problems with balancing color film for various lighting conditions.
Read On →
Oct 5, 2006 · peterb · 4 minute read
Games
I’m strongly in favor of so-called “casual games," but I am violently opposed to the moniker.
I understand the need for something that quickly and concisely expresses to a publisher what you think the market for your game is. So I understand why “casual” is the word of choice. The simple fact is that “Games that are designed for people that aren’t total and complete dorks” is just too long to fit on a business card.
Read On →
Oct 4, 2006 · peterb · 1 minute read
Food and Drink
The other day I decided I needed some tea, so I decided to stop off at Margaret’s shop, which I’ve written about before. Imagine my dismay when I discovered that it was nowhere to be seen. Oh, calamity! I hadn’t shopped there often enough. I hadn’t bought enough stuff. She was broke and living on the street and it was all my fault.
The next week I discovered that she hadn’t closed, but simply moved a few blocks away to Forbes Avenue, right next door to Rose Tea Cafe.
Read On →
Oct 3, 2006 · psu · 3 minute read
Culture
When I drive to visit my extended family, we take a route from Pennsylvania to Massachusetts that crisscrosses through upstate New York. It’s not a long drive, but it is not a trivial one either, so it’s important to have distractions in the car.
In the past, this has meant radio, but there is a problem with radio. There are large patches of the route that are, for all intents and purposes, radio- free.
Read On →
Oct 2, 2006 · peterb · 1 minute read
Games
I’m currently having an “I wish I had written that” moment over Andrew Smale’s article [“Keep Playing, It Might Get Better."](http://theculturalgutte r.com/videogames/keep_playing_it_might_get_better.html) The best line in the article doesn’t actually appear in his article, but on Andrew’s blog where he says about Prey “I knew it was awful the moment I stepped through the asshole.” I wish I had said that in my review – because at that exact moment in the game, I actually thought to myself “Uh oh.
Read On →
Sep 28, 2006 · peterb · 1 minute read
Games
[You adorable little minx](http://xbox360.gamespy.com/xbox-360/banjo- kazooie-3/736007p1.html). Now if I can just convince you to get me a sneak preview of Banjo Kazooie 3 beyond what’s in the trailer, I’ll fill you so full of Belgian beer your friends will want to put a tap in you. For those of you who haven’t played the previous editions, Banjo Kazooie is only the best 3D platform game ever made since the beginning of time, ever.
Read On →
Sep 26, 2006 · psu · 6 minute read
Games
Reading through my daily list of online “media”, I’ve lately felt a low, almost background level of annoyance with the subject matter and tone of some of the content that has streamed my way.
Here is the problem: pick any of the current questions of our time, and listen for a while to the debate that rages in the various media. The only conclusion you can come to is that everyone is stupid.
Read On →
Sep 25, 2006 · peterb · 7 minute read
Games
Recently, Bill Harris of Dubious Quality has been raving about a game called Dwarf Fortress. And let me be clear, when I say “raving” I don’t mean “saying nice things about it” but actual raving. Like, he saves the game to CDs, gets naked, and rubs them all over his body. Bill doesn’t just like Dwarf Fortress, he has [gone completely around the bend](http://dubiousquality.blogspot.com/2006/09/end-of-disenfranchisement- through.html) over it.
So of course, I had to check it out.
Read On →
Sep 21, 2006 · peterb · 3 minute read
Food and Drink
You’d think, since I’m always bossing people around and telling them what booze to drink, that I’d have strong opinions on Margaritas and tequila. After all, I have already written booze-snob instructions on how to make the perfect daiquiri.
But here’s the thing: I don’t really know anything about tequila. This lack of knowledge probably stems from university traumas. Sure, sure, I’ve heard people talk about “sipping tequilas,” but I was more familiar with what I call “gulping tequilas.
Read On →
Sep 21, 2006 · peterb · 1 minute read
Racing
Richard Hammond
I don’t usually do this, but I wanted to take a quick moment to say that Top Gear presenter Richard Hammond [who has been seriously injured in a jet- powered car crash](http://news.google.com/news/url?sa=t&ct=:ePkh8BM9E0Kzgx3IAp kBsYcVaKMBixA3UBBmAIhTDuPAbDYSkFVR5Dz8JW7OwgcaHQKyKZsAbEkStQ/0-0&fp=451382e8bf e88f50&ei=_igTRbGsN6SCHPzj5YsE&url=http%3A//news.independent.co.uk/media/artic le1696150.ece&cid=0), is in our thoughts today. Our hopes go out to him and his family.
Top Gear might be my favorite show on TV right now. I certainly enjoy their wild stunt segments, many of which Hammond hosts.
Read On →
Sep 20, 2006 · psu · 7 minute read
Games
Today at lunch, Pete was talking about how he had bought a house in Oblivion and how he had amused himself for a few minutes collecting things to put into the house. He had found the odd trophy, various books, but of course no candles. Item collection is a dominant gameplay mechanic in almost every major genre of video game fantasy. We collect coins, clothes, money, weapons, health packs, experience points, gay porn cards, magic items, racing medals, houses, pets, keys, and plants.
Read On →
Sep 19, 2006 · peterb · 1 minute read
Games
Issue #11 of Played.toDeath magazine is out, and the PDF can be downloaded here.
My contributions in this issue include:
Retrograde: Fool’s Errand, a review written to celebrate the fact that it is perfectly clear that The Fool and His Money (Hi! I’m True Believer #14) will never, ever, ever be released. (page 12)
Indiescene: Deadly Rooms of Death, a nifty Sokoban-like puzzle game for Mac, Windows, and Linux, available from Caravel Games (page 10)
Read On →
Sep 18, 2006 · psu · 3 minute read
Games
Against all odds, there are now two good games on the Xbox 360 that are not called Oblivion. The games are just well executed and fun. They are small and simple pleasures in a sea of large scale next-gen complexity.
The two games are Table Tennis and Lego Star Wars. Table Tennis comes from Rockstar games, of GTA fame. The game is pretty simple. You make a character, you play in tournaments.
Read On →
Sep 14, 2006 · peterb · 7 minute read
Food and Drink
In 1986, a girl fell through the skylight of a building at Carnegie-Mellon. She had been drinking on the roof with her friends, and lost her balance. On the way down she straddled a water pipe, which broke her fall and probably saved her life. She hit the ground pretty hard, and was knocked out.
When the ambulance arrived and the paramedics started to move her, she regained consciousness. She opened her eyes and said, very groggily, “Are you from Capri Pizza?
Read On →
Sep 11, 2006 · peterb · 2 minute read
Games
In case there’s anyone else out there who wants to play this game, here’s how I got it working on my MacBook Pro running Boot Camp. Thanks to the various commenters who made suggestions and helped convince me to not give up. (1) Install from the CD. The cut-down version on the-underdogs isn’t good enough. The game is cheap. Buy it.
(2) You can install daemon tools and make a virtual disc image if you don’t want to keep the disc in the drive.
Read On →
Sep 8, 2006 · psu · 3 minute read
Food and Drink
Over the years, I have experimented with making my own tomato sauce. For a long time, this just didn’t work. I’d get some bland, runny, tasteless mess that didn’t stick to the pasta. Recently, for reasons I don’t completely understand, it’s been working better.
Then, the other night, completely by accident, perfection. One thing I have learned is that everything I was taught about cooking pasta was a dirty lie. First, very fresh sauce made from fresh tomatoes and not cooked that long generally works better not on long pasta, but on pasta that comes in small pieces, like penne.
Read On →
Sep 7, 2006 · peterb · 6 minute read
Games
It’s time to stop blaming myself for not liking first person shooters.
“I’m too old,” I used to say. “I’m too slow,” I used to tell myself. “My gaming machine isn’t über enough,” I’d say. But the truth is that the genre is creatively dead.
What motivated me to write this article is that I played two first person shooters for the Xbox 360, Perfect Dark Zero and Prey.
Both of these games were well-crafted and carefully planned out.
Read On →
Sep 6, 2006 · psu · 2 minute read
Food and Drink
Earlier this year, my employer moved our offices from a building in the Squirrel Hill neighborhood of Pittsburgh to an area close to the CMU campus in Oakland. Being at CMU has a lot of advantages. It’s an easier commute, and I’m closer to various people who I know at CMU. These things are good.
I miss Squirrel Hill though. I miss the lunches. It’s not like the food in Squirrel Hill is particularly superb.
Read On →
Sep 5, 2006 · peterb · 2 minute read
Culture
I’ve written about my need to get rid of books before. Tonight I made another pass, and achieved my short-term goal: I’ve taken enough books off of my shelves to free up one entire bookshelf. Which means I can move that bookshelf out of the room it is in. The amazing thing to me is that even after I’ve made several passes, I still find enough chaff to bury an ox.
Read On →
Aug 30, 2006 · psu · 4 minute read
Games
Having learned my lesson from the last time I bought a football game for the 360, I took advantage of the boundless generosity of the second Pete to get Madden 2007 for the 360 using his Gamefly account. I was cautiously optimistic about the game this year because the press says that the game is much closer to (say) the PSP version of the game than last year. The reality is that as usual, when they say “close” they mean something completely different.
Read On →
Aug 29, 2006 · psu · 4 minute read
Culture
I’ve had my current road bike since I moved back to Pittsburgh in the early 90s. So, I imagine that it is almost 15 years old. In this time, I have spent a lot of time shopping for my “next bike”, the perfect machine that combines versatility with technical and aesthetic excellence. The problem is, whenever I ride my bike I realize it’s perfect (except in the rain).
This didn’t stop me from building a list of attribtues in the perfect road bike.
Read On →
Aug 28, 2006 · peterb · 4 minute read
Games
Late last year I wrote a review of the then-new game Civilization IV for Played.todeath magazine. It was a hard review to write: Civ IV was a brilliantly designed game that was crippled by performance and user interface issues that made it, in my opinon, virtually unplayable.
At the time I opined:
[The developers are] rumored to be working on fixes for some of the issues in their release. If the patch is better engineered than the retail release, I might be willing to revise my opinion.
Read On →